Familiar, but cleaner, fresher.Īlso familiar will be the little nuances that have been left in for veteran players to find. Exploring the old theater in Chronicles is like walking around a familiar place with glasses on for the first time. Kino Der Töten specifically has a striking new color palette compared to the original. Usually when a remaster comes out you think it doesn’t look much better until you actually go back and actually look at the old version, but with Zombies Chronicles, it’s obvious how much better things look. From Nacht Der Untöten to Origins, they’ve all gotten a serious facelift. What’s immediately striking about each of the eight maps in Chronicles is the visual upgrade. Ones like Transit, Die Rise and Buried didn’t make the cut. It seems these maps were chosen for their accessibility and their connection to the main storyline of Nazi Zombies. The maps, character models and guns have all been visually updated and newer features have been added to them. The original three, Nacht Der Untöten, Verrückt and Shi No Numa return, as well as Black Ops’ Kino Der Töten and Ascension, and Black Ops II’s Shangri La, Moon and Origins. Zombies Chronicles is the fifth batch of DLC to come to Black Ops III and brings back eight of the zombies maps from previous Treyarch titles. The days were simpler, and now you can relive those memories in full 1080p and 60fps, with some other upgrades as well, via the new Zombies Chronicles DLC. It’s going to be a little awkward if you sold your copy of Black Ops III, but otherwise, it’s worth booting up with some friends.Many Call of Duty fans will remember fondly the days of Nazi Zombies - running trains, hunting for the box and trying your best at the easter eggs. While a standalone game that also offered “Extinction” (the short-lived alien variant) would be even better, Zombies Chronicles gets the job done and hits most of the high-notes the subseries has given us over the years. I’m mostly perplexed as to why “Five” wasn’t included though, which, along with the aforementioned “Call of the Dead,” makes the attempt to chronicle the original Black Ops incomplete - did the depiction of US presidents (and officials) not go over well? But along with “The Giant” (a Der Riese remake) and a few others in the base Black Ops III as well as the other optional DLC, you basically have the entire zombies experience. I would have loved to have seen some of the more out there squads from other add-ons too.ĭue to reasons that are likely related to licensing issues with the personalities involved, the George Romero “Call of the Dead” and “Mob of the Dead” are omitted, along with several others like “Green Run,” “Nuketown Zombies,” “Five, Die Rise,” and “Buried” - and the entire Exo Zombies catalog from Advanced Warfare (“Outbreak,” “Infection,” “Carrier, Descent”). Playing as them yet again, even in younger form with some nuanced quirks in Origins, is a bit too much. The original Second World War era cast has its charms, but only in short bursts. I felt this way both at the time of its release, and during my testing with Zombies Chronicles, and it wasn’t necessarily related to the subseries’ constant attempts to one-up itself. Moon is the exact same way, but you might hit a wall with “Origins,” one of the most complicated levels in the DLC (which is good or bad depending on your dedication). While said adventures are finicky, and require a lot of guesswork (or meticulous studying with printed Wikipedia pages in hand), they’re still just as satisfying to pull off with a group. The arenas get bigger, the miniature quests and nods start leaking in, and by the time you hit “Ascension” and “Shangri-La,” it gets even more tense as you start to complete quests on top of the ever-present stress of merely surviving. By the time the fourth map, Kino Der Toten rolls around, the Zombies mode starts to show some grit.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |